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S8 Bonus: The Game Engine Blueprint for Web Dev: Bridging the Figma-to-Code Chasm with AST-Aware Visual Injection and Steven Schkolne, Founder & CEO of MightyMeld

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S8 Bonus: The Game Engine Blueprint for Web Dev: Bridging the Figma-to-Code Chasm with AST-Aware Visual Injection and Steven Schkolne, Founder & CEO of MightyMeld
Code Story: Insights from Startup Tech Leaders — S8 Bonus: The Game Engine Blueprint for Web Dev: Bridging the Figma-to-Code Chasm with AST-Aware Visual Injection and Steven Schkolne, Founder & CEO of MightyMeld
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S8 Bonus: The Game Engine Blueprint for Web Dev: Bridging the Figma-to-Code Chasm with AST-Aware Visual Injection and Steven Schkolne, Founder & CEO of MightyMeld
Code Story: Insights from Startup Tech Leaders
0:00 22:01

Steven Schkolne has a standard tech story. He was good at math, and loved computers - so, he got into programming. What sets him apart in the industry though, is his passion for design, art and creativity. He is a self taught designer, but really jams when his right and left brains are firing at the same time. Outside of tech, he is married and enjoys gaming and digging into YouTube.

Steven was working on a VR project in the past, and a component required some web development. What he immediately noticed was that although Unity Game Engine development was visual, but web development required you to build visually in the realm of code. He started to wonder if there was a way to bring this sort of thing to web dev.

This is the creation story of MightyMeld.

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